All work
Game in development / 2027

AI Tycoon

A business and building sim about growing a small AI lab into a cloud provider and AI product company. Design your models, build your data center floor by floor and stay ahead of the market.

AI Tycoon company and facility view
Company panel and the 2.5D facility view with server racks, finance, and industry news.
Discipline
Game development
Stage
Feature-complete
Year
2027
Tools
Godot 4, C#, .NET
AI Tycoon construction and power overlay
Construction tab with rack load on the power overlay and the zone plan editor.
AI Tycoon Model Lab
Model Lab with the training queue, the encoder→decoder blueprint graph, and the forecast radar.
AI Tycoon operations telemetry
Operations screen with the monitoring budget, customer permissions, and delayed daily reports.
Model lab

No sliders, real design: build your models piece by piece

Pick a market opportunity or a corporate tender, then assemble your model from parts in a node-based architecture editor. Queue experiments, choose the data mix and product persona, and see the expected outcome and risks before training starts. Models are scored across language, reasoning, knowledge, coding, creation and alignment. After launch, real feedback arrives with a delay: drift alerts, customer reports and incident response shape how you grow the next model family.

Facility and company

Grow the building floor by floor, run the company year by year

Your company grows along a timeline running from 2009 to 2035. You start by renting capacity from fictional cloud vendors, then build a cloud of your own. The multi-floor data center appears in a cutaway view: draw a zone, pick a template and the racks fill in automatically, while power, cooling and network overlays reveal bottlenecks. Hardware shortages, rival moves and regulation test your plans. As the company grows, you stop micromanaging and steer it through policies and delegation.

Game profile

Genre
Business and building sim
Platform
PC and mobile
View
2.5D cutaway with isometric floors
Status
Feature-complete
Planned release
2027