
Mesai Bitti
A first-person co-op building game for one to eight players. Work the site by day, run from the architect who turns giant over sloppy work, then pile into the minibus when the shift ends and head out for the night.
A business and building sim about growing a small AI lab into a cloud provider and AI product company. Design your models, build your data center floor by floor and stay ahead of the market.




Pick a market opportunity or a corporate tender, then assemble your model from parts in a node-based architecture editor. Queue experiments, choose the data mix and product persona, and see the expected outcome and risks before training starts. Models are scored across language, reasoning, knowledge, coding, creation and alignment. After launch, real feedback arrives with a delay: drift alerts, customer reports and incident response shape how you grow the next model family.
Your company grows along a timeline running from 2009 to 2035. You start by renting capacity from fictional cloud vendors, then build a cloud of your own. The multi-floor data center appears in a cutaway view: draw a zone, pick a template and the racks fill in automatically, while power, cooling and network overlays reveal bottlenecks. Hardware shortages, rival moves and regulation test your plans. As the company grows, you stop micromanaging and steer it through policies and delegation.